![]() I will have to admit, though, that some of these visuals can be quite intense at times to the point where you can’t really play it for 30 minutes without taking a break. The constantly changing rooms will keep you disoriented and you will start seeing things that weren’t there before. Furthermore, the house you’re in just outright messes with your mind. I really like how they can seem to come alive at times. As for the actual paintings you come across, they are creepy as fuck. There is even a unique sequence where CRAYON drawings are animated in a most unsettling way. The 3D environments look like highly-detailed cinematic set pieces. Now that we got that out of the way, let’s break down the specifics of Layers of Fear. Other games like Visage, Allison Road (which was previously cancelled but brought back again), The Park, and Resident Evil 7: Biohazard had also alluded to P.T. ![]() After seeing how many people wanted to see Silent Hills come into fruition, they responded by creating their own horror game that makes several nods to P.T. But to be fair for one moment, the developer Bloober Team was highly disappointed by the Silent Hills cancellation just like with everyone else. A twitching ghost lady, a frequently crying baby, the house setting, repeating hallways, mysterious phone calls, and even some plot elements. However, Layers of Fear did get inspiration from the Silent Hills Playable Teaser. But as you continue looking around in your house, something goes horribly wrong. It was heavily implied that you had a loving wife and a child at some point. You’re an unnamed artist living a life of luxury, though you find your house to be strangely empty. To get the story, you have to interact with the environment and use context clues to piece everything together. There isn’t really any “gameplay” per say and the game doesn’t directly give you its narrative. This type of gameplay falls within the same vein of games such as Dear Esther and Gone Home. Diligent exploration is a must if you want to get the game’s full storyline. Meaning possible branching paths and multiple endings (specifically, three different endings).Īt its core, Layers of Fear is a first-person exploration game where you must interact with the environment by examining objects and collecting notes. Layers of Fear starts off with a little message telling you that your actions in the game will affect the narrative. Doesn’t that sound like a lot of fun? Of course it does! Because the human race is full of buttholes and we need to constantly remind ourselves that we can be real buttholes to one another. Let’s take a mundane setting and turn it into the most twisted thing imaginable. So of course, a game like Layers of Fear would appeal to me. You know, take chances and face your fears. ![]() There is just something compelling about horror games like it that make me curious and want to explore unnaturally dark areas. I had around 200 hours of playtime on Amnesia: The Dark Descent alone. I’m definitely no stranger to first-person horror games. PC/Mac/Linux, PlayStation 4, Xbox One, Nintendo Switch Layers of Fear follows in the footsteps of the Silent Hills playable teaser, except this time you’re an abusive painter husband.
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